Lyzander the Great, Tarasque Slayer of the Nine Hells

Description:
Lyzander the Great, Tarasque Slayer of the Nine Hells
Human (P), Ranger (P) 1st, Fighter (P) 17th
Medium Humanoid (Human)
Alignment: Lawful Good [Pholtus]
Hit Dice: 1d10+5, 17d10+85 (225 hp)
Initiative: +9
Speed: 30' (6 sq) (light enc.)
Space/Reach: 5 ft./5 ft.
AC: 35 (+14 Armor, +7 Dex, +4 Deflection), Touch 21, Flat-Footed 28
Saves: Fort +22, Ref +19, Will +13
Abilities: Str 22, Dex 24, Con 20, Int 10, Wis 12, Cha 9
Base Att/CMB/CMD: +18 / +22 / 45
******
Single Attack:

Total
Single +33 (+1, +2)
-5 Deadly Aim Always Active
(+1 Point Blank)
(+2 Favored Enemy)

2d6+32 per Arrow (+2d6, +1, +2)
(+2d6 Holy)
(+1 Point Blank)
(+2 Favored Enemy)

Crit on 19-20, +4 to confirm, staggering critical & blinding critical, x3 damage

******
Full Attack:

Rapid +33/33/28/23/18 (+1, +2)
-5 Deadly Aim Always active
-2 Rapid Shot Always active on full attack
(+1 Point Blank)
(+2 Favored Enemy)

2d6+32 per Arrow (+2d6, +1, +2)
(+2d6 Holy)
(+1 Point Blank)
(+2 Favored Enemy)

Manyshot on first attack is two arrows

Crit on 19-20, +4 to confirm, staggering critical & blinding critical, x3 damage

******
==| FEATS |==
Wpn Focus: Longbow, Wpn Specialization: Longbow, Greater Wpn Focus: Longbow, 
Greater Wpn Spec.: Longbow, Point Blank Master: Longbow, Point Blank Shot, 
Precise Shot, Deadly Aim, Rapid Shot, Manyshot, Clustered Shots, Improved 
Precise Shot, Critical Focus, Staggering Critical, Critical Mastery, Blinding 
Critical, Iron WIll, Improved Iron Will, Toughness, Reactionary Trait.


==| SKILLS |==
Acrobatics +7, Appraise +0, Bluff -1, Climb +6, Diplomacy -1, Disguise -1, Escape 
Art +7, Fly +7, Heal +1, Intimidate +3, Perception +25, Ride +11, Sense Mot +1, 
Spellcraft +4, Stealth +28, Survival +22+1, Swim +6, Kn:Nature +4.


==| EQUIPMENT |==
ARMOR WORN: Mithral Full Plate +5.
WEAPON: Holy Bow (+5 Composite Holy Longbow Strength 22)

Potions:
1x Shield, 3x See Invisibility, 3x Darkvision, 6x Enlarge 
Person, 4x Fly, 2x Cure Serious Wounds 

Wand of Cure Light (48 Left)
Gem of Trueseeing




==| MAGICAL ITEMS WORN |==
Eyes of Aspect of the Falcon
Scarab of Protection
Vest of Resistance +5
Ring of Gravity Bow and Sustenance
Ring of Protection +4
Belt of Giant Strength +6
Cloak of Displacement, Minor
Vestiments of Mighty Constitution +6
Headband Incredible Dexterity +6
Quiver of Abundant Amunition
Boots of Teleportation
Gloves of Dueling
Winged Helm
Bracers of Archery, Greater


==| Language (x1) |==
Common


******
==| Racial Traits: Human (P) |==
Bonus Feat: One extra feat at Level #1
Skilled: Gain 1 extra skill point at each level


==| Class Features: Ranger (P) 1st |==
Wild Empathy (Ex): Improve the attitude of an animal: 1d20+0
Favored Enemy (Ex): bonus on Bluff, Perception, Sense Motive and Survival
    • Can make a Knowledge skill check untrained to identify a Favored Enemy
    • Outsider (Evil): +2 skill bonus; +2 to attack & damage



==| Class Features: Fighter (P) 17th |==
9x bonus combat feat
Armor Training (Ex): Current armor is a Mithral Full Plate +5
    • No speed reduction for a Medium or Heavy Armor
    • Reduce the Armor Check penalty by 0
    • +4 to the Maximum DEX bonus of the armor
Weapon Training (Ex): 
    • Group #1: +4 att/dmg/CMB/CMD with the 'Bows' group
    • Group #2: +3 att/dmg/CMB/CMD with the 'Light Blades' group
    • Group #3: +2 att/dmg/CMB/CMD with the 'Natural' group
    • Group #4: +1 att/dmg/CMB/CMD with the 'Thrown' group

==|  Conditional Bonus - Ranger (P) Class  |==
+4 to Handle Animal with your own Animal Companion [Link]
+1 to Survival skill checks made to follow or identify tracks [Track]

==|  Conditional Bonus - Fighter (P) Class  |==
+4 bonus on Will saves against fear [Bravery]
Bio:

Lyzander grew up in the Duchy of Urnst where he was conscripted to the military. He wasn’t a real standout in his youth, but his drive and determination have earned him a spot on the county’s elite military special forces unit.