Ellifane Featherfoot


Elf (P), Rogue (P) 5th, Ranger (P) 2nd
Medium Humanoid (Elf) with 42,200 XP
Alignment: Chaotic Good
Hit Dice: 5d8+5, 2d10+2 (48 hp)
Initiative:  +10
Speed:	30' (6 sq) (light enc.)
Space/Reach: 5 ft./5 ft.

AC: 22 (+7 Armor, +5 Dex, ), Touch 15, Flat-Footed 22

Saves: Fort +5, Ref +13, Will +1					

Abilities:  Str 14, Dex 22, Con 13, Int 16, Wis 11, Cha 16

Base Att/CMB/CMD: +5 / +7(+4*) / 23(+2*)

Single Attack:
Keen Curve Blade: +12 melee (1d10+4/15-20)
Rapier: +11 melee (1d6+2/18-20)		
Dagger: +11 melee (1d4+2/19-20)
Composite Longbow (+2 Str): +12 ranged (1d8+3/20/x3)														

Full Attack:
Keen Curve Blade: +12 melee (1d10+4/15-20)
Rapier: +11 melee (1d6+2/18-20)	
Dagger: +11 melee (1d4+2/19-20)	
Composite Longbow (+2 Str): +12 ranged (1d8+3/20/x3)			

────┤ FEATS ├────
Improved Initiative, Weapon Finesse, Point Blank Shot, Precise Shot,
Deadly Aim, Rapid Shot.

────┤ SKILLS ├────
Acrobatics +21+3, Appraise +12, Bluff +9, Climb +11, Diplomacy +9, 
Disable Dev +18+2, Disguise +10, Escape Art +13, Fly +6, Handle Anim +8+4, 
Heal +4, Intimidate +7, Perception +12+2, Ride +11, Sense Mot +5, 
Slt of Hand +14+2, Spellcraft +7+2, Stealth +21, Survival +7+1, Swim +6, 
Use Mag Dev +10, Kn:Dungeon +7, Kn:Geo +7, Cr:Weaving +5, Perf:Wind +7, Pro:Sailor +4.						

────┤ Racial Traits: Elf (P) ├────
Keen Senses: +2 racial bonus on Perception skill checks
Elven Immunities: Immune to Magic Sleep effects

────┤ Vision & Senses ├────
Low-Light x2

────┤ Class Features: Rogue (P) 5th ├────
Sneak Attack: +3d6 damage
Evasion (Ex): Take no damage on successful Reflex save
Uncanny Dodge (Ex): Retain Dex bonus to AC even if flat-footed
Rogue Talents: 2x talents available.  *: Affects sneak att, max. one per sneak
    • Fast Stealth (Ex): Move at full speed using Stealth without penalty
    • Resiliency (Ex): 1xDay, gain 5 Temporary HPs when below 0HP

────┤ Class Features: Ranger (P) 2nd ├────
Wild Empathy (Ex): Improve the attitude of an animal: 1d20+5
Favored Enemy (Ex): bonus on Bluff, Perception, Sense Motive and Survival
    • Can make a Knowledge skill check untrained to identify a Favored Enemy
    • Undead: +2 skill bonus; +2 to attack & damage
Combat Style Feat(Ex): Using the Archery style
    • Level 2 Combat Style Feat: Point Blank Shot

────┤  Conditional Bonus - Feats  ├────
+4 to CMB when using finesse weapons [Weapon Finesse]

────┤  Conditional Bonuses - Armor  ├────
+3 when Jumping (Agile Breastplate Armor)

────┤  Conditional Bonus - Rogue (P) Class  ├────
+2 to Perception to locate Traps [Trapfinding]
+2 to Disable Device versus Traps [Trapfinding]
+1 to Reflex to avoid traps [Trap Sense]
+1 to AC vs attacks made by traps [Trap Sense]

────┤  Conditional Bonus - Ranger (P) Class  ├────
+4 to Handle Animal checks with your own Animal Companion [Link]
+1 to Survival skill checks made to follow or identify tracks [Track]

────┤  Conditional Bonus - Elf (P) Race  ├────
+2 racial bonus on caster level checks made to overcome SR [Elven Magic]
+2 racial bonus on Spellcraft to identify properties of magic items [Elven Magic]
+2 racial bonus on saves vs enchantment spells & effects [Elven Immunities]

────┤  Conditional Bonus - Weapons  ├────
+2 to CMD whenever a foe attempts to sunder your Elven Curve Blade

────┤ Languages ├────
Common, Elven

────┤ EQUIPMENT ├────
ARMOR WORN: Mithril Agile Breastplate - Glamered.
Basic Equipment List, Potion Belt M/W, Bandoleer, 
Masterwork Thieves' Tools, Thieves' tools, Disguise Kit, Musical instrument, Wooden Holy Symbol, 
Composite Longbow (+2 Str), Dagger, Rapier, Elven Curve Blade, 40xArrow 20xArrow (Silver) 
Handy Haversack, 4xPotion of Cure moderate wounds, 2xPotion of Cure light wounds, 
2xPotion of Invisibility, Potion of Fly, Potion of Sanctuary

Hand of the Mage
Boots of Elvenkind
Belt of Incredible Dexterity +2
Cloak of Elvenkind

────┤ Description for the Magical Items Worn ├────
Hand of the Mage: Mage hand at will
Boots of Elvenkind: +5 competence bonus on Acrobatics-p checks
Belt of Incredible Dexterity +2: +2 enhancement bonus to Dexterity
Cloak of Elvenkind: +5 competence bonus on Stealth-p checks

────┤ MONEY ├────
Platinum:0   Gold:261   Silver:31   Copper:0.

24,799 gp.															

Ellifane was born in the heart of the Vesve forest in a small wood elf grove. Her childhood was filled, as most wood elf children’s are, with laughter and exploration of their surrounding environ. While the wood elves of the Vesve forest are light-hearted and quick with song, they also have a rich tradition of teaching the value of the forest as a living community which needs regular maintenance and protection.

To this end, Ellifane was taught to use the weapons of her people and how to protect herself. It was often said that she could laugh with one breath and strike her foe before he heard it. By her youth, she was on the counsel and was often sent abroad to represent the interests of the Vesve. It was on these frequent trips where her path would cross with outsiders, and the real adventures would begin.